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Games: Counter Strike Source 2010



Counter-Strike Source
Fatal Shot - an informal modification which includes all the best of use
issued by the







fans for all time the existence of the game, the game is
patched up to v34, search for servers running completely replaced with
models of the players, hostages, weapons, and only the more advanced,
the new great Animation arms not be indifferent to gamers of any
level...












Counter
Strike Source 2010 v17 Orange 1.0.0.52


Developer: Valve
Corporation


Released: 2010


Platform: PC


Download Size: 3.70 GB

Genre:
Action (Tactical / Shooter), 3D, 1st Person




Counter-Strike: Source is a remake of Counter-Strike,
and consequently retains its team-based objective-oriented first-person
shooter style gameplay. The aim of playing a map is to accomplish a
map's objective. There are many types of objectives that a map can have,
but the ultimate goal of the game is to win more rounds than the
opposing team, which is accomplished by fulfilling the map's winning
conditions. Some winning conditions include defusing a bomb, planting
a bomb and preventing it from being defused by the other team, rescuing
all the hostages on a map, preventing the hostages from being rescued,
and defeat all the members of the opposing team. When playing on a
server without modifications, if players are defeated during a round,
they do not respawn until
the next round, unlike in many other first-person shooter games, where
players respawn on a set timer.

Moving and shooting also differs noticeably from many other
first-person shooters. Shooting while moving dramatically decreases
accuracy, and holding the mouse button down to continuously shoot will
generally produce severe recoil. Recoil can be difficult for beginning players
to compensate for because the player's reticle
does not correspond with where the bullets actually hit during
continuous fire, so beginning players may aim too high during automatic
fire. The amount of damage done by a bullet varies dramatically
depending upon the body part the bullet hits, with great emphasis on
shooting the enemy in the head, which is almost invariably lethal.

Aspects of the game that have changed from Counter-Strike
include the behavior of the grenades, the physics engine, and the
weapons' recoil. The smoke
grenades in Counter-Strike: Source spread much more slowly
than the ones in Counter-Strike,(however, a recent major update
made the smoke similar to that in Counter-Strike), and the flashbangs, which now utilize DirectX 9
effects, have a much more pronounced effect, and bounce very
differently from the ones in Counter-Strike. Counter-Strike:
Source
also implements physics objects, such as filing cabinets,
which the user can interact with while playing. The recoil in Counter-Strike:
Source
differs from the recoil in Counter-Strike in that
while Counter-Strike had perfectly consistent recoil, the recoil
in Counter-Strike: Source is much less precise. Furthermore, the
addition of ragdoll physics marks another difference
between Counter-Strike and Counter-Strike: Source.
Additionally, 145 achievements have been added to Counter Strike:
Source.



Game features:

- Full no-steam v34
Client

- Search for servers running

- Completely revised and
arming clothes

- Excellent animation new weapons

- New logos

-
More blood






What's New in V17:

1) Preconfigured menu for Setti
servers

2) Working Favorites/History

3) Preconfigured rates &
lerp

4) Name changing - by "name" command in console

5) SFX
archive(no installer), just browse for your games folder and it will
extract/create "Counter Strike Source 2010" folder there

6) Make game
shortcut on desktop by pressing "place_shortcut_on_desktop.exe"

7)
Run game as Administrator to avoid problems

+ SRCDS (Dedicated
server)

+ working Achievements and Stats

+ add/delete from
Favorites



Requirements:

[*] Operating System: Microsoft Windows 7 / Vista / XP

[*] Processor: Intel
Pentium IV at 2.0 GHz / AMD Athlon XP 2200 +

[*] Video Card: 128 MB
VRAM - NVIDIA GeForce 5400 / ATI Radeon 9600

[*] Memory: 512 MB RAM
(XP) / 1 GB RAM (Vista / Win 7)

[*] Hard Disk: 4.5 GB of free Hard
Drive space

[*] Sound Card: DirectX Compatible

[*] Direct X: 9.0c

[*]
Controls: Keyboard & Mouse

[*] Installation: DVD-ROM Drive









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