The PRO EVOLUTION SOCCER franchise
has long been regarded as offering incredible realism andcontrol,
however PRO EVOLUTION SOCCER 2011 will reinvigorate the series with the
most advanced set of improved gameplay additions, control options and to
catch up with the evolution of the real-life soccer.
Pro Evolution Soccer 2011
Platform: PC Game
Language: English, Russian
Release Year: 2010
Devolper / Publisher: KONAMI
Size: 5.19 GB
Genre: Sports
Central to its total freedom of play, PRO EVOLUTION SOCCER 2011 introduces a power bar for each player that allows the user to determine the exact strength and placement of every pass and shot. Balls can now be spread absolutely anywhere with surgical precision, with long balls into space, short passes to feet, and intricate one-twos allowing the player to dictate play and control the tempo of a match.
Each player on the field will separate stripes, reflecting the endurance
and his willingness to "cannon" shot on goal. They will be very
important and should always follow them. For instance, if you're
mindlessly peck on the button "sprint", the final phase of the attack a player may simply not enough forces for a good kick.
Office of the players
even closer to the notorious realism. The impact direction and
generally can be identified with sniper accuracy. In multiplayer, will
be at least one big change - Master League mode will step into the
online world. Yes, we are now able to cobble together their own clubs
and play against each other online. If anything, of "Repeat" will remain
in place - you can easily review the most spectacular episodes of the
match and after it.
Features:
- Absolute control. Team PES Productions improved the system passes
through 360 , providing an unprecedented level of control over every
transmission, stroke, throw, and a canopy. This makes it possible to
send the ball anywhere, and absolutely free to play the game. Need to carefully calibrate passes,
to anticipate the maneuvers teammates and wisely used to move them. You
can even "put pressure" on the opponent to make him throw the ball.
- Indicator of impact and endurance. In addition to the overall scale of state power players reflects an additional indicator of impact and endurance.
Persistent rapid rush a negative impact on performance football and its
impact on traffic, in particular, the passing game will be slow and
inaccurate.
- New AI defense.
Defenders are now the most naturally retain their positions, are not
rushing to every ball, trapped in their area. Confronting the attacker,
they prefer to get close and make him make a mistake.
- Animation and Physics of the players. Players
move more smoothly and naturally, showing more realistic than ever,
acceleration and inertia. In addition, the numerous requests of fans of
the series, improved physical contact between players. Tremors and
blocking now look impressive, but the methods to intercept the ball is
impressive diversity. Animation and also contributed to the game
atmosphere: even without the ball players behave naturally - they run and walk in different ways, showing individuality.
-
The speed of the game. New level of control requires a higher rate,
will vary depending on the situation. Emotions run high during a
counterattack, but the players can force their opponent through the
leisurely pace of rebuilding and moving forward through space. Long runs
from the middle of the field is now difficult, and to succeed, you need
to make quick passes.
- Aesthetics. The most accurate likeness of virtual football players
with real shows PES 2010, but PES 2011 raises the bar even higher. The
project significantly improved facial animation, reworked all of player
movement, making runs, turnovers, dropped, tremors and interaction in
general have become more organic, and virtual athletes is more natural
to accelerate and slow down the run, and repeats using the effect of
blurring the image (motion blur) , "animating" naked.
Minimum system requirements:
[*] Operating System: Microsoft Windows XP (SP3) / Windows Vista (SP1) / Windows 7
[*] Processor: Pentium 4 2.5 GHz or equivalent Athlon performance
[*] Video Card: NVIDIA GeForce FX or ATI Radeon 9700 128MB with support for Pixel Shader 2.0
[*] Memory: 1 GB
[*] Sound Card: Sound Card compatible with DirectX 9.0c
[*] Hard disk: 8 GB
Recommended system requirements:
[*] Operating System: Microsoft Windows XP (SP3) / Windows Vista (SP1) / Windows 7
[*] Processor: Core 2 Duo E6700 2.66GHz or Athlon 64 X2 Dual Core 5800 +
[*] Video Card: GeForce 8800 GTS or Radeon HD 3800 series 512MB with support for Pixel Shader 3.0
[*] RAM: 2 GB
[*] Sound Card: Sound Card compatible with DirectX 9.0c
[*] Hard disk: 8 GB
What's Ripped ?
Nothing! Only other languages apart from English & Russian are ripped !


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